Struct write_fonts::tables::layout::SequenceRuleSet
source · pub struct SequenceRuleSet {
pub seq_rules: Vec<OffsetMarker<SequenceRule>>,
}
Expand description
Part of SequenceContextFormat1
Fields§
§seq_rules: Vec<OffsetMarker<SequenceRule>>
Array of offsets to SequenceRule tables, from beginning of the SequenceRuleSet table
Implementations§
source§impl SequenceRuleSet
impl SequenceRuleSet
sourcepub fn new(seq_rules: Vec<SequenceRule>) -> Self
pub fn new(seq_rules: Vec<SequenceRule>) -> Self
Construct a new SequenceRuleSet
Trait Implementations§
source§impl Clone for SequenceRuleSet
impl Clone for SequenceRuleSet
source§fn clone(&self) -> SequenceRuleSet
fn clone(&self) -> SequenceRuleSet
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for SequenceRuleSet
impl Debug for SequenceRuleSet
source§impl Default for SequenceRuleSet
impl Default for SequenceRuleSet
source§fn default() -> SequenceRuleSet
fn default() -> SequenceRuleSet
Returns the “default value” for a type. Read more
source§impl<'a> FontRead<'a> for SequenceRuleSet
impl<'a> FontRead<'a> for SequenceRuleSet
source§impl FontWrite for SequenceRuleSet
impl FontWrite for SequenceRuleSet
source§fn write_into(&self, writer: &mut TableWriter)
fn write_into(&self, writer: &mut TableWriter)
Write our data and information about offsets into this TableWriter.
source§impl Validate for SequenceRuleSet
impl Validate for SequenceRuleSet
source§fn validate_impl(&self, ctx: &mut ValidationCtx)
fn validate_impl(&self, ctx: &mut ValidationCtx)
Validate this table. Read more
Auto Trait Implementations§
impl RefUnwindSafe for SequenceRuleSet
impl Send for SequenceRuleSet
impl Sync for SequenceRuleSet
impl Unpin for SequenceRuleSet
impl UnwindSafe for SequenceRuleSet
Blanket Implementations§
source§impl<U, T> ToOwnedObj<U> for Twhere
U: FromObjRef<T>,
impl<U, T> ToOwnedObj<U> for Twhere
U: FromObjRef<T>,
source§fn to_owned_obj(&self, data: FontData<'_>) -> U
fn to_owned_obj(&self, data: FontData<'_>) -> U
Convert this type into
T
, using the provided data to resolve any offsets.