Mat4

Struct Mat4 

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pub struct Mat4 {
    pub v: [f32; 16],
}
Expand description

4x4 matrix; very common in graphics programming.

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ยงv: [f32; 16]

Implementationsยง

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impl Mat4

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pub fn identity() -> Mat4

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pub fn txyz_s_ry_rx_txyz(t1: Vec3, s: f32, ry: f32, rx: f32, t2: Vec3) -> Mat4

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pub fn perspective(fov_y: f32, aspect: f32, near: f32, far: f32) -> Mat4

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pub fn translation(x: f32, y: f32, z: f32) -> Mat4

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pub fn scaled_translation(s: f32, x: f32, y: f32, z: f32) -> Mat4

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pub fn rotation(rx: f32, ry: f32, rz: f32) -> Mat4

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pub fn ortho( left: f32, right: f32, top: f32, bottom: f32, near: f32, far: f32, scalex: f32, scaley: f32, ) -> Mat4

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pub fn transform_vec4(&self, v: Vec4) -> Vec4

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pub fn mul(a: &Mat4, b: &Mat4) -> Mat4

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pub fn invert(&self) -> Mat4

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pub fn transpose(&self) -> Mat4

Transpose a matrix

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pub fn as_rotation(&self) -> Mat4

Extracts just the rotation values from a transformation matrix.

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impl Clone for Mat4

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fn clone(&self) -> Mat4

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Mat4

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Mat4

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fn default() -> Mat4

Returns the โ€œdefault valueโ€ for a type. Read more
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impl PartialEq for Mat4

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fn eq(&self, other: &Mat4) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Mat4

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impl StructuralPartialEq for Mat4

Auto Trait Implementationsยง

Blanket Implementationsยง

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

๐Ÿ”ฌThis is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> ErasedDestructor for T
where T: 'static,