ProgramLinkBuilder

Struct ProgramLinkBuilder 

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pub struct ProgramLinkBuilder<ProgramId: Id, VertexShaderId: Id, FragmentShaderId: Id> { /* private fields */ }

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impl<ProgramId: Id, VertexShaderId: Id, FragmentShaderId: Id> ProgramLinkBuilder<ProgramId, VertexShaderId, FragmentShaderId>

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pub fn new() -> Self

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pub fn set_program_id(&mut self, program_id: ProgramId) -> &mut Self

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pub fn set_vertex_shader_id( &mut self, vertex_shader_id: VertexShaderId, ) -> &mut Self

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pub fn set_fragment_shader_id( &mut self, fragment_shader_id: FragmentShaderId, ) -> &mut Self

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pub fn set_transform_feedback_varyings( &mut self, transform_feedback_varyings: impl Into<Vec<String>>, ) -> &mut Self

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pub fn build( self, ) -> Result<ProgramLink<ProgramId, VertexShaderId, FragmentShaderId>, ProgramLinkBuildError>

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impl<ProgramId: Clone + Id, VertexShaderId: Clone + Id, FragmentShaderId: Clone + Id> Clone for ProgramLinkBuilder<ProgramId, VertexShaderId, FragmentShaderId>

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fn clone( &self, ) -> ProgramLinkBuilder<ProgramId, VertexShaderId, FragmentShaderId>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<ProgramId: Id, VertexShaderId: Id, FragmentShaderId: Id> Default for ProgramLinkBuilder<ProgramId, VertexShaderId, FragmentShaderId>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl From<ProgramLinkBuilder<String, String, String>> for JsValue

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fn from(program_link_builder: ProgramLinkBuilderJsInner) -> Self

Converts to this type from the input type.
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impl From<ProgramLinkBuilder<String, String, String>> for ProgramLinkJsBuilder

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fn from(program_link: ProgramLinkBuilder<String, String, String>) -> Self

Converts to this type from the input type.
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impl<ProgramId: Id, VertexShaderId: Id, FragmentShaderId: Id> Hash for ProgramLinkBuilder<ProgramId, VertexShaderId, FragmentShaderId>

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fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<ProgramId: Id, VertexShaderId: Id, FragmentShaderId: Id> PartialEq for ProgramLinkBuilder<ProgramId, VertexShaderId, FragmentShaderId>

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.

Auto Trait Implementations§

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impl<ProgramId, VertexShaderId, FragmentShaderId> Freeze for ProgramLinkBuilder<ProgramId, VertexShaderId, FragmentShaderId>
where ProgramId: Freeze, VertexShaderId: Freeze, FragmentShaderId: Freeze,

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impl<ProgramId, VertexShaderId, FragmentShaderId> RefUnwindSafe for ProgramLinkBuilder<ProgramId, VertexShaderId, FragmentShaderId>
where ProgramId: RefUnwindSafe, VertexShaderId: RefUnwindSafe, FragmentShaderId: RefUnwindSafe,

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impl<ProgramId, VertexShaderId, FragmentShaderId> Send for ProgramLinkBuilder<ProgramId, VertexShaderId, FragmentShaderId>
where ProgramId: Send, VertexShaderId: Send, FragmentShaderId: Send,

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impl<ProgramId, VertexShaderId, FragmentShaderId> Sync for ProgramLinkBuilder<ProgramId, VertexShaderId, FragmentShaderId>
where ProgramId: Sync, VertexShaderId: Sync, FragmentShaderId: Sync,

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impl<ProgramId, VertexShaderId, FragmentShaderId> Unpin for ProgramLinkBuilder<ProgramId, VertexShaderId, FragmentShaderId>
where ProgramId: Unpin, VertexShaderId: Unpin, FragmentShaderId: Unpin,

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impl<ProgramId, VertexShaderId, FragmentShaderId> UnwindSafe for ProgramLinkBuilder<ProgramId, VertexShaderId, FragmentShaderId>
where ProgramId: UnwindSafe, VertexShaderId: UnwindSafe, FragmentShaderId: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.