pub struct CellPlayerCreatePacket<'argtype> {
pub entity_id: EntityId,
pub entity_type: &'argtype str,
pub space_id: u32,
pub vehicle_id: GameParamId,
pub position: Vec3,
pub rotation: Rot3,
pub props: HashMap<&'argtype str, ArgValue<'argtype>>,
pub component_data: Vec<u8>,
}Fields§
§entity_id: EntityId§entity_type: &'argtype str§space_id: u32§vehicle_id: GameParamId§position: Vec3§rotation: Rot3§props: HashMap<&'argtype str, ArgValue<'argtype>>§component_data: Vec<u8>Trailing data after internal properties (likely BigWorld component state)
Trait Implementations§
Source§impl<'argtype> Debug for CellPlayerCreatePacket<'argtype>
impl<'argtype> Debug for CellPlayerCreatePacket<'argtype>
Auto Trait Implementations§
impl<'argtype> Freeze for CellPlayerCreatePacket<'argtype>
impl<'argtype> RefUnwindSafe for CellPlayerCreatePacket<'argtype>
impl<'argtype> Send for CellPlayerCreatePacket<'argtype>
impl<'argtype> Sync for CellPlayerCreatePacket<'argtype>
impl<'argtype> Unpin for CellPlayerCreatePacket<'argtype>
impl<'argtype> UnsafeUnpin for CellPlayerCreatePacket<'argtype>
impl<'argtype> UnwindSafe for CellPlayerCreatePacket<'argtype>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more