Name

Enum Name 

Source
#[repr(C)]
pub enum Name {
Show 70 variants UNKNOWN = 0, ARC = 1, ARROW = 2, ARROW2 = 3, ARROW3 = 4, BALLOON = 5, BALLOON2 = 6, BOUNCE = 7, BOUNCINGBALL = 8, BOUNCINGBAR = 9, BOXBOUNCE = 10, BOXBOUNCE2 = 11, CHRISTMAS = 12, CIRCLE = 13, CIRCLEHALVES = 14, CIRCLEQUARTERS = 15, CLOCK = 16, DOTS = 17, DOTS10 = 18, DOTS11 = 19, DOTS12 = 20, DOTS2 = 21, DOTS3 = 22, DOTS4 = 23, DOTS5 = 24, DOTS6 = 25, DOTS7 = 26, DOTS8 = 27, DOTS9 = 28, DQPB = 29, EARTH = 30, FLIP = 31, GRENADE = 32, GROWHORIZONTAL = 33, GROWVERTICAL = 34, HAMBURGER = 35, HEARTS = 36, LAYER = 37, LINE = 38, LINE2 = 39, MONKEY = 40, MOON = 41, NOISE = 42, PIPE = 43, POINT = 44, PONG = 45, RUNNER = 46, SHARK = 47, SIMPLEDOTS = 48, SIMPLEDOTSSCROLLING = 49, SMILEY = 50, SQUARECORNERS = 51, SQUISH = 52, STAR = 53, STAR2 = 54, TOGGLE = 55, TOGGLE10 = 56, TOGGLE11 = 57, TOGGLE12 = 58, TOGGLE13 = 59, TOGGLE2 = 60, TOGGLE3 = 61, TOGGLE4 = 62, TOGGLE5 = 63, TOGGLE6 = 64, TOGGLE7 = 65, TOGGLE8 = 66, TOGGLE9 = 67, TRIANGLE = 68, WEATHER = 69,
}

Variants§

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UNKNOWN = 0

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ARC = 1

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ARROW = 2

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ARROW2 = 3

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ARROW3 = 4

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BALLOON = 5

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BALLOON2 = 6

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BOUNCE = 7

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BOUNCINGBALL = 8

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BOUNCINGBAR = 9

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BOXBOUNCE = 10

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BOXBOUNCE2 = 11

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CHRISTMAS = 12

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CIRCLE = 13

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CIRCLEHALVES = 14

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CIRCLEQUARTERS = 15

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CLOCK = 16

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DOTS = 17

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DOTS10 = 18

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DOTS11 = 19

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DOTS12 = 20

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DOTS2 = 21

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DOTS3 = 22

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DOTS4 = 23

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DOTS5 = 24

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DOTS6 = 25

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DOTS7 = 26

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DOTS8 = 27

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DOTS9 = 28

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DQPB = 29

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EARTH = 30

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FLIP = 31

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GRENADE = 32

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GROWHORIZONTAL = 33

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GROWVERTICAL = 34

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HAMBURGER = 35

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HEARTS = 36

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LAYER = 37

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LINE = 38

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LINE2 = 39

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MONKEY = 40

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MOON = 41

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NOISE = 42

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PIPE = 43

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POINT = 44

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PONG = 45

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RUNNER = 46

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SHARK = 47

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SIMPLEDOTS = 48

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SIMPLEDOTSSCROLLING = 49

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SMILEY = 50

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SQUARECORNERS = 51

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SQUISH = 52

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STAR = 53

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STAR2 = 54

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TOGGLE = 55

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TOGGLE10 = 56

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TOGGLE11 = 57

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TOGGLE12 = 58

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TOGGLE13 = 59

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TOGGLE2 = 60

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TOGGLE3 = 61

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TOGGLE4 = 62

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TOGGLE5 = 63

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TOGGLE6 = 64

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TOGGLE7 = 65

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TOGGLE8 = 66

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TOGGLE9 = 67

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TRIANGLE = 68

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WEATHER = 69

Auto Trait Implementations§

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impl Freeze for Name

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impl RefUnwindSafe for Name

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impl Send for Name

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impl Sync for Name

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impl Unpin for Name

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impl UnwindSafe for Name

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.