pub struct AnimSectionHeader {
pub magic: [u8; 4],
pub id: u32,
pub start: u32,
pub end: u32,
}Expand description
Animation section header “AFID”
Fields§
§magic: [u8; 4]“AFID” magic
id: u32Animation ID
start: u32Start frames for this section
end: u32End frames for this section
Implementations§
Trait Implementations§
Source§impl Clone for AnimSectionHeader
impl Clone for AnimSectionHeader
Source§fn clone(&self) -> AnimSectionHeader
fn clone(&self) -> AnimSectionHeader
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for AnimSectionHeader
impl RefUnwindSafe for AnimSectionHeader
impl Send for AnimSectionHeader
impl Sync for AnimSectionHeader
impl Unpin for AnimSectionHeader
impl UnwindSafe for AnimSectionHeader
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more