pub struct TextureFileIds {
pub ids: Vec<u32>,
}Expand description
TXID chunk - Texture File References Contains an array of FileDataIDs for texture files (.blp files)
Fields§
§ids: Vec<u32>Array of FileDataIDs for texture files
Implementations§
Source§impl TextureFileIds
impl TextureFileIds
Trait Implementations§
Source§impl Clone for TextureFileIds
impl Clone for TextureFileIds
Source§fn clone(&self) -> TextureFileIds
fn clone(&self) -> TextureFileIds
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for TextureFileIds
impl RefUnwindSafe for TextureFileIds
impl Send for TextureFileIds
impl Sync for TextureFileIds
impl Unpin for TextureFileIds
impl UnwindSafe for TextureFileIds
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more