pub struct AnimSectionHeader {
pub magic: [u8; 4],
pub id: u32,
pub start: u32,
pub end: u32,
}Expand description
Animation section header “AFID”
Fields§
§magic: [u8; 4]“AFID” magic
id: u32Animation ID
start: u32Start frames for this section
end: u32End frames for this section
Implementations§
Trait Implementations§
Source§impl Clone for AnimSectionHeader
impl Clone for AnimSectionHeader
Source§fn clone(&self) -> AnimSectionHeader
fn clone(&self) -> AnimSectionHeader
Returns a duplicate of the value. Read more
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for AnimSectionHeader
impl RefUnwindSafe for AnimSectionHeader
impl Send for AnimSectionHeader
impl Sync for AnimSectionHeader
impl Unpin for AnimSectionHeader
impl UnwindSafe for AnimSectionHeader
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more