Player

pub struct Player {
    pub nickname: String,
    pub team_number: u32,
    pub account_id: u32,
    pub clan_tag: Option<String>,
    pub platoon_number: Option<u32>,
}

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§nickname: String§team_number: u32§account_id: u32§clan_tag: Option<String>§platoon_number: Option<u32>

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impl Player

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pub fn clan_tag(&self) -> &str

Returns the value of clan_tag, or the default value if clan_tag is unset.

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pub fn platoon_number(&self) -> u32

Returns the value of platoon_number, or the default value if platoon_number is unset.

Trait Implementations§

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impl Debug for Player

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Player

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Message for Player

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fn encoded_len(&self) -> usize

Returns the encoded length of the message without a length delimiter.
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fn clear(&mut self)

Clears the message, resetting all fields to their default.
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fn encode<B>(&self, buf: &mut B) -> Result<(), EncodeError>
where B: BufMut, Self: Sized,

Encodes the message to a buffer. Read more
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fn encode_to_vec(&self) -> Vec<u8>
where Self: Sized,

Encodes the message to a newly allocated buffer.
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fn encode_length_delimited<B>(&self, buf: &mut B) -> Result<(), EncodeError>
where B: BufMut, Self: Sized,

Encodes the message with a length-delimiter to a buffer. Read more
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fn encode_length_delimited_to_vec(&self) -> Vec<u8>
where Self: Sized,

Encodes the message with a length-delimiter to a newly allocated buffer.
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fn decode<B>(buf: B) -> Result<Self, DecodeError>
where B: Buf, Self: Default,

Decodes an instance of the message from a buffer. Read more
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fn decode_length_delimited<B>(buf: B) -> Result<Self, DecodeError>
where B: Buf, Self: Default,

Decodes a length-delimited instance of the message from the buffer.
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fn merge<B>(&mut self, buf: B) -> Result<(), DecodeError>
where B: Buf, Self: Sized,

Decodes an instance of the message from a buffer, and merges it into self. Read more
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fn merge_length_delimited<B>(&mut self, buf: B) -> Result<(), DecodeError>
where B: Buf, Self: Sized,

Decodes a length-delimited instance of the message from buffer, and merges it into self.
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impl Serialize for Player

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

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impl Freeze for Player

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impl RefUnwindSafe for Player

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impl Send for Player

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impl Sync for Player

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impl Unpin for Player

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impl UnwindSafe for Player

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.