pub struct Field {
pub name: &'static str,
pub default: FieldDefault,
pub combined_string: &'static str,
pub version: usize,
pub max_version: usize,
pub field_type: FieldType,
}Expand description
A data structure that holds information about a field found in battle results.
Fields§
§name: &'static strName of the battle result field. Ex: damageDealt
default: FieldDefaultDefault value of the battle result
combined_string: &'static strA value needed to generate the checksum. This value comes from WoT’s python code
version: usizeA relative number that tells us when this field was introduced
max_version: usizeA relative number that tells us the last version before the field was removed
field_type: FieldTypeThe context where this field occurs. Ex: damageDealt is found for the player themselves(VehicleSelf) and all the other players in battle(VehicleAll)
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Field
impl RefUnwindSafe for Field
impl Send for Field
impl Sync for Field
impl Unpin for Field
impl UnwindSafe for Field
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more