pub struct SourceReference {
pub source: String,
pub locator: String,
pub note: Option<String>,
}Expand description
A machine-identifiable source reference for a gameplay fact.
Fields§
§source: String§locator: String§note: Option<String>Trait Implementations§
Source§impl Clone for SourceReference
impl Clone for SourceReference
Source§impl Debug for SourceReference
impl Debug for SourceReference
Source§impl<'de> Deserialize<'de> for SourceReference
impl<'de> Deserialize<'de> for SourceReference
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for SourceReference
Source§impl PartialEq for SourceReference
impl PartialEq for SourceReference
Source§impl Serialize for SourceReference
impl Serialize for SourceReference
impl StructuralPartialEq for SourceReference
Auto Trait Implementations§
impl Freeze for SourceReference
impl RefUnwindSafe for SourceReference
impl Send for SourceReference
impl Sync for SourceReference
impl Unpin for SourceReference
impl UnsafeUnpin for SourceReference
impl UnwindSafe for SourceReference
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more