Struct workflow_rpc::server::Interface
source · pub struct Interface<ServerContext, ConnectionContext, Ops>where
ServerContext: Clone + Send + Sync + 'static,
ConnectionContext: Clone + Send + Sync + 'static,
Ops: OpsT,{ /* private fields */ }
Expand description
Interface
struct carries a mapping of RPC methods
and notifications, used by protocols to dispatch calls
to their respective handlers.
Implementations§
source§impl<ServerContext, ConnectionContext, Ops> Interface<ServerContext, ConnectionContext, Ops>
impl<ServerContext, ConnectionContext, Ops> Interface<ServerContext, ConnectionContext, Ops>
sourcepub fn new(
server_ctx: ServerContext,
) -> Interface<ServerContext, ConnectionContext, Ops>
pub fn new( server_ctx: ServerContext, ) -> Interface<ServerContext, ConnectionContext, Ops>
Create an interface that will contain user-defined
RPC message and notification handlers. This method
accepts server_ctx
argument that will be subsequently
passed to each RPC method or notification invocation.
sourcepub fn method<Req, Resp>(
&mut self,
op: Ops,
method: Method<ServerContext, ConnectionContext, Req, Resp>,
)
pub fn method<Req, Resp>( &mut self, op: Ops, method: Method<ServerContext, ConnectionContext, Req, Resp>, )
sourcepub fn notification<Msg>(
&mut self,
op: Ops,
method: Notification<ServerContext, ConnectionContext, Msg>,
)
pub fn notification<Msg>( &mut self, op: Ops, method: Notification<ServerContext, ConnectionContext, Msg>, )
Declare an RPC notification handler. You can use a notification!()
macro to declare the notification as follows:
ⓘ
interface.notification(MyOps::Notify, notification!(
| connection_ctx: ConnectionCtx,
server_ctx: ServerContext,
msg: MyMsg |
async move {
// ...
Ok(())
}))
Auto Trait Implementations§
impl<ServerContext, ConnectionContext, Ops> Freeze for Interface<ServerContext, ConnectionContext, Ops>where
ServerContext: Freeze,
impl<ServerContext, ConnectionContext, Ops> !RefUnwindSafe for Interface<ServerContext, ConnectionContext, Ops>
impl<ServerContext, ConnectionContext, Ops> Send for Interface<ServerContext, ConnectionContext, Ops>
impl<ServerContext, ConnectionContext, Ops> Sync for Interface<ServerContext, ConnectionContext, Ops>
impl<ServerContext, ConnectionContext, Ops> Unpin for Interface<ServerContext, ConnectionContext, Ops>
impl<ServerContext, ConnectionContext, Ops> !UnwindSafe for Interface<ServerContext, ConnectionContext, Ops>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.