Command

Enum Command 

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pub enum Command {
Show 24 variants ShowMessage(ShowTextCommand), Comment(ShowTextCommand), DebugText(ShowTextCommand), ForceCloseMessage(), ClearDebugText(), ShowChoice(ShowChoiceCommand), SetVariable(SetVariableCommand), DBManagement(DBManagementCommand), SetString(SetStringCommand), SetVariablePlus(SetVariablePlusCommand), NumberCondition(NumberConditionCommand), StringCondition(StringConditionCommand), InputKey(InputKeyCommand), Picture(PictureCommand), Effect(EffectCommand), Sound(SoundCommand), SaveLoad(SaveLoadCommand), PartyGraphics(PartyGraphicsCommand), ChipManagement(ChipManagementCommand), Transfer(TransferCommand), EventControl(EventControlCommand), CommonEvent(CommonEventCommand), Checkpoint(), Exit(),
}
Expand description

An event command instruction.

A command can be anything from a single instruction to a loop containing other instructions. Because of the inherently-recursive nature of this enum, it is probably best to create new traits and implement them for each variant.

Variants§

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ShowMessage(ShowTextCommand)

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Comment(ShowTextCommand)

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DebugText(ShowTextCommand)

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ForceCloseMessage()

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ClearDebugText()

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ShowChoice(ShowChoiceCommand)

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SetVariable(SetVariableCommand)

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DBManagement(DBManagementCommand)

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SetString(SetStringCommand)

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SetVariablePlus(SetVariablePlusCommand)

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NumberCondition(NumberConditionCommand)

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StringCondition(StringConditionCommand)

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InputKey(InputKeyCommand)

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Picture(PictureCommand)

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Effect(EffectCommand)

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Sound(SoundCommand)

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SaveLoad(SaveLoadCommand)

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PartyGraphics(PartyGraphicsCommand)

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ChipManagement(ChipManagementCommand)

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Transfer(TransferCommand)

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EventControl(EventControlCommand)

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CommonEvent(CommonEventCommand)

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Checkpoint()

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Exit()

Implementations§

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impl Command

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pub fn parse(bytes: &[u8]) -> (usize, u32, Self)

Parse raw bytes into a single Command struct.

Use of this method is highly discouraged unless you know exactly what you are doing. Prefer using Map::parse and then extract what you want from the structure tree.

§Panics

This function will panic if the given bytes do not represent a valid command structure.

This might be caused by unaligned bytes, corrupt files, incompatible format updates and library bugs. If you are confident you are doing everything right, feel free to report an issue on GitHub.

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pub fn parse_multiple(bytes: &[u8]) -> (usize, u32, Vec<Command>)

Parse raw bytes into a Command collection.

Use of this method is highly discouraged unless you know exactly what you are doing. Prefer using Map::parse and then extract what you want from the structure tree.

§Panics

This function will panic if the given bytes do not represent a valid command structure.

This might be caused by unaligned bytes, corrupt files, incompatible format updates and library bugs. If you are confident you are doing everything right, feel free to report an issue on GitHub.

Trait Implementations§

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impl Clone for Command

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fn clone(&self) -> Command

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl PartialEq for Command

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fn eq(&self, other: &Command) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Command

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.