pub enum EventTrigger {
ConfirmKey = 0,
AutoRun = 1,
ParallelProcess = 2,
PlayerTouch = 3,
EventTouch = 4,
Unknown = 5,
}Variants§
Implementations§
Trait Implementations§
Source§impl PartialEq for EventTrigger
impl PartialEq for EventTrigger
impl StructuralPartialEq for EventTrigger
Auto Trait Implementations§
impl Freeze for EventTrigger
impl RefUnwindSafe for EventTrigger
impl Send for EventTrigger
impl Sync for EventTrigger
impl Unpin for EventTrigger
impl UnwindSafe for EventTrigger
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more