wolfrpg_map_parser::command::string_condition_command

Struct StringConditionCommand

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pub struct StringConditionCommand { /* private fields */ }

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impl StringConditionCommand

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pub fn parse(bytes: &[u8], signature: u32) -> (usize, u32, Self)

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pub fn else_case(&self) -> bool

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pub fn else_case_mut(&mut self) -> &mut bool

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pub fn conditions(&self) -> &Vec<Condition>

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pub fn conditions_mut(&mut self) -> &mut Vec<Condition>

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pub fn cases(&self) -> &Vec<Case>

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pub fn cases_mut(&mut self) -> &mut Vec<Case>

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