pub struct SoundCommand { /* private fields */ }Implementations§
Source§impl SoundCommand
impl SoundCommand
pub fn parse_filename(bytes: &[u8]) -> (usize, Self)
pub fn parse_variable(bytes: &[u8]) -> (usize, Self)
pub fn parse_free_all(bytes: &[u8]) -> (usize, Self)
pub fn options(&self) -> &Options
pub fn options_mut(&mut self) -> &mut Options
pub fn systemdb_entry(&self) -> u16
pub fn systemdb_entry_mut(&mut self) -> &mut u16
pub fn sound_type(&self) -> &SoundType
pub fn sound_type_mut(&mut self) -> &mut SoundType
pub fn state(&self) -> &State
pub fn state_mut(&mut self) -> &mut State
Auto Trait Implementations§
impl Freeze for SoundCommand
impl RefUnwindSafe for SoundCommand
impl Send for SoundCommand
impl Sync for SoundCommand
impl Unpin for SoundCommand
impl UnwindSafe for SoundCommand
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more