pub enum CharacterField {
Show 19 variants
StandardX = 0,
StandardY = 1,
PreciseX = 2,
PreciseY = 3,
HeightOffGround = 4,
Direction = 5,
ScreenX = 6,
ScreenY = 7,
ShadowGraphicNumber = 8,
CurrentTileTag = 9,
EventId = 10,
OnScreen = 11,
ActivePage = 12,
RunCondition = 13,
RangeExtendX = 14,
RangeExtendY = 15,
AnimationPattern = 16,
Moving = 17,
Unknown = 18,
}Variants§
StandardX = 0
StandardY = 1
PreciseX = 2
PreciseY = 3
HeightOffGround = 4
Direction = 5
ScreenX = 6
ScreenY = 7
ShadowGraphicNumber = 8
CurrentTileTag = 9
EventId = 10
OnScreen = 11
ActivePage = 12
RunCondition = 13
RangeExtendX = 14
RangeExtendY = 15
AnimationPattern = 16
Moving = 17
Unknown = 18
Implementations§
Auto Trait Implementations§
impl Freeze for CharacterField
impl RefUnwindSafe for CharacterField
impl Send for CharacterField
impl Sync for CharacterField
impl Unpin for CharacterField
impl UnwindSafe for CharacterField
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more