pub enum EffectCommand {
Base(Base),
MapShake(MapShake),
ScrollScreen(ScrollScreen),
ChangeColor(ChangeColor),
}Variants§
Implementations§
Source§impl EffectCommand
impl EffectCommand
pub fn parse_base(bytes: &[u8]) -> (usize, Self)
pub fn parse_map_shake(bytes: &[u8]) -> (usize, Self)
pub fn parse_scroll_screen(bytes: &[u8]) -> (usize, Self)
pub fn parse_change_color(bytes: &[u8]) -> (usize, Self)
Auto Trait Implementations§
impl Freeze for EffectCommand
impl RefUnwindSafe for EffectCommand
impl Send for EffectCommand
impl Sync for EffectCommand
impl Unpin for EffectCommand
impl UnwindSafe for EffectCommand
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more