WlBuffer

Struct WlBuffer 

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pub struct WlBuffer { /* private fields */ }
Expand description

A wl_buffer object.

See the documentation of the module for the interface description.

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impl WlBuffer

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pub fn set_handler(&self, handler: impl WlBufferHandler)

Sets a new handler.

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pub fn set_boxed_handler(&self, handler: Box<dyn WlBufferHandler>)

Sets a new, already boxed handler.

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impl WlBuffer

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pub const MSG__DESTROY__SINCE: u32 = 1u32

Since when the destroy message is available.

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pub const MSG__RELEASE__SINCE: u32 = 1u32

Since when the release message is available.

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pub fn try_send_destroy(&self) -> Result<(), ObjectError>

destroy a buffer

Destroy a buffer. If and how you need to release the backing storage is defined by the buffer factory interface.

For possible side-effects to a surface, see wl_surface.attach.

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pub fn send_destroy(&self)

destroy a buffer

Destroy a buffer. If and how you need to release the backing storage is defined by the buffer factory interface.

For possible side-effects to a surface, see wl_surface.attach.

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pub fn try_send_release(&self) -> Result<(), ObjectError>

compositor releases buffer

Sent when this wl_buffer is no longer used by the compositor.

For more information on when release events may or may not be sent, and what consequences it has, please see the description of wl_surface.attach.

If a client receives a release event before the frame callback requested in the same wl_surface.commit that attaches this wl_buffer to a surface, then the client is immediately free to reuse the buffer and its backing storage, and does not need a second buffer for the next surface content update. Typically this is possible, when the compositor maintains a copy of the wl_surface contents, e.g. as a GL texture. This is an important optimization for GL(ES) compositors with wl_shm clients.

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pub fn send_release(&self)

compositor releases buffer

Sent when this wl_buffer is no longer used by the compositor.

For more information on when release events may or may not be sent, and what consequences it has, please see the description of wl_surface.attach.

If a client receives a release event before the frame callback requested in the same wl_surface.commit that attaches this wl_buffer to a surface, then the client is immediately free to reuse the buffer and its backing storage, and does not need a second buffer for the next surface content update. Typically this is possible, when the compositor maintains a copy of the wl_surface contents, e.g. as a GL texture. This is an important optimization for GL(ES) compositors with wl_shm clients.

Trait Implementations§

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impl ConcreteObject for WlBuffer

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const XML_VERSION: u32 = 1u32

The interface version from the XML file that the interface was generated from.
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const INTERFACE: ObjectInterface = ObjectInterface::WlBuffer

The interface of the object.
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const INTERFACE_NAME: &str = "wl_buffer"

The interface of the object as a string.
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impl Debug for WlBuffer

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Object for WlBuffer

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fn core(&self) -> &ObjectCore

Returns the ObjectCore of this object.
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fn unset_handler(&self)

Unsets the handler of this object. Read more
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fn get_handler_any_ref( &self, ) -> Result<HandlerRef<'_, dyn Any>, HandlerAccessError>

Returns a shared reference to the handler.
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fn get_handler_any_mut( &self, ) -> Result<HandlerMut<'_, dyn Any>, HandlerAccessError>

Returns a mutable reference to the handler.

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ObjectCoreApi for T
where T: Object + ?Sized,

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fn state(&self) -> &Rc<State>

Returns the State of this object.
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fn client(&self) -> Option<Rc<Client>>

Returns the Client associated with this object, if any.
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fn create_child<P>(&self) -> Rc<P>
where P: Object,

Creates a child of this object. Read more
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fn interface(&self) -> ObjectInterface

Returns the ObjectInterface of this object.
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fn version(&self) -> u32

Returns the version of this object.
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fn unique_id(&self) -> u64

Returns the unique ID of this object. Read more
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fn client_id(&self) -> Option<u32>

Returns the client ID of this object, if any.
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fn server_id(&self) -> Option<u32>

Returns the server ID of this object, if any.
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fn delete_id(&self)

Sends a wl_display.delete_id event for this object. Read more
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fn try_delete_id(&self) -> Result<(), ObjectError>

Tries to send a wl_display.delete_id event for this object. Read more
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fn set_forward_to_client(&self, enabled: bool)

Enables or disables automatic forwarding of events to the client. Read more
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fn set_forward_to_server(&self, enabled: bool)

Enables or disables automatic forwarding of requests to the server. Read more
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impl<T> ObjectUtils for T
where T: Object + ?Sized,

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fn try_get_handler_ref<T>( &self, ) -> Result<HandlerRef<'_, T>, HandlerAccessError>
where T: 'static,

Tries to get a shared reference to the handler.
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fn get_handler_ref<T>(&self) -> HandlerRef<'_, T>
where T: 'static,

Gets a shared reference to the handler. Read more
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fn try_get_handler_mut<T>( &self, ) -> Result<HandlerMut<'_, T>, HandlerAccessError>
where T: 'static,

Tries to get a mutable reference to the handler.
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fn get_handler_mut<T>(&self) -> HandlerMut<'_, T>
where T: 'static,

Gets a mutable reference to the handler. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.