ServerConfig

Struct ServerConfig 

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pub struct ServerConfig { /* private fields */ }
Expand description

Advanced server configuration.

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impl ServerConfig

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pub fn builder() -> Builder<Complete>

Returns a new builder.

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impl ServerConfig

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pub fn processors(&self) -> usize

Returns the number of processors the server is allocated.

This is only used to derive default values for other settings in this type.

Defaults to the number of logical CPUs.

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pub fn min_threads(&self) -> usize

Returns the minimum number of threads in the pool used to process blocking endpoints.

Defaults to 8 times the number of processors.

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pub fn max_threads(&self) -> usize

Returns the maximum number of threads in the pool used to process blocking endpoints.

Defaults to the maximum of 32 times the number of processors and 256.

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pub fn max_connections(&self) -> usize

Returns the maximum number of live TCP connections the server will allow at any time.

Defaults to 10 times the value of Self::max_threads.

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pub fn io_threads(&self) -> usize

Returns the number of threads used for nonblocking operations in the server’s Tokio runtime.

Defaults to half the number of processors.

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pub fn idle_thread_timeout(&self) -> Duration

Returns the amount of time a thread in the blocking request pool will sit idle before shutting down.

Defaults to 5 minutes.

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pub fn shutdown_timeout(&self) -> Duration

Returns the amount of time the server will wait for pending requests to complete when shutting down.

Defaults to 15 seconds.

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pub fn gzip(&self) -> bool

Determines if responses larger than 1 MiB will be compressed with gzip.

Defaults to true.

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pub fn http2(&self) -> bool

Determines if the server will support the HTTP2 protocol.

Defaults to false.

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pub fn idle_connection_timeout(&self) -> Option<Duration>

Returns the amount of time the server allows TCP connections to remain idle before shutting them down.

If None, defaults to 1 minute. If Some, the time will be included in HTTP responses in a Keep-Alive header.

Trait Implementations§

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impl Clone for ServerConfig

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fn clone(&self) -> ServerConfig

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ServerConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for ServerConfig

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fn default() -> ServerConfig

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for ServerConfig

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fn deserialize<D>( deserializer: D, ) -> Result<ServerConfig, <D as Deserializer<'de>>::Error>
where D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for ServerConfig

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fn eq(&self, other: &ServerConfig) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for ServerConfig

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where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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