pub enum InputData {
Keyboard(KeyboardData),
Mouse(MouseData),
GamePad(GamePadData),
}Variants§
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for InputData
impl Send for InputData
impl Sync for InputData
impl Unpin for InputData
impl UnwindSafe for InputData
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more