pub struct ResourceId(/* private fields */);
Expand description
A unique identifier of a resource.
Internal representation is TypeId
, which is a 64-bit hash.
That is sufficient for our purposes, as even when using 2^16 different resources,
the chance of a hash collision occurring is about 1 in 2^32.
This Stack overflow answer explains how to derive the likelihood.
Implementations§
Source§impl ResourceId
impl ResourceId
Trait Implementations§
Source§impl Clone for ResourceId
impl Clone for ResourceId
Source§fn clone(&self) -> ResourceId
fn clone(&self) -> ResourceId
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ResourceId
impl Debug for ResourceId
Source§impl Hash for ResourceId
impl Hash for ResourceId
Source§impl PartialEq for ResourceId
impl PartialEq for ResourceId
impl Eq for ResourceId
impl StructuralPartialEq for ResourceId
Auto Trait Implementations§
impl Freeze for ResourceId
impl RefUnwindSafe for ResourceId
impl Send for ResourceId
impl Sync for ResourceId
impl Unpin for ResourceId
impl UnwindSafe for ResourceId
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more