Enum winit::event::DeviceEvent [−][src]
pub enum DeviceEvent { Added, Removed, MouseMotion { delta: (f64, f64), }, MouseWheel { delta: MouseScrollDelta, }, Motion { axis: AxisId, value: f64, }, Button { button: ButtonId, state: ElementState, }, Key(KeyboardInput), Text { codepoint: char, }, }
Expand description
Represents raw hardware events that are not associated with any particular window.
Useful for interactions that diverge significantly from a conventional 2D GUI, such as 3D camera or first-person game controls. Many physical actions, such as mouse movement, can produce both device and window events. Because window events typically arise from virtual devices (corresponding to GUI cursors and keyboard focus) the device IDs may not match.
Note that these events are delivered regardless of input focus.
Variants
Expand description
Change in physical position of a pointing device.
This represents raw, unfiltered physical motion. Not to be confused with WindowEvent::CursorMoved
.
Show fields
Expand description
Physical scroll event
Show fields
Fields of MouseWheel
delta: MouseScrollDelta
Expand description
Motion on some analog axis. This event will be reported for all arbitrary input devices that winit supports on this platform, including mouse devices. If the device is a mouse device then this will be reported alongside the MouseMotion event.
Show fields
Fields of Button
state: ElementState
Key(KeyboardInput)
Show fields
Fields of Text
codepoint: char
Trait Implementations
impl Clone for DeviceEvent
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impl Clone for DeviceEvent
[src]fn clone(&self) -> DeviceEvent
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fn clone(&self) -> DeviceEvent
[src]Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]Performs copy-assignment from source
. Read more
impl Debug for DeviceEvent
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impl Debug for DeviceEvent
[src]impl PartialEq<DeviceEvent> for DeviceEvent
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impl PartialEq<DeviceEvent> for DeviceEvent
[src]fn eq(&self, other: &DeviceEvent) -> bool
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fn eq(&self, other: &DeviceEvent) -> bool
[src]This method tests for self
and other
values to be equal, and is used
by ==
. Read more
fn ne(&self, other: &DeviceEvent) -> bool
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fn ne(&self, other: &DeviceEvent) -> bool
[src]This method tests for !=
.
impl StructuralPartialEq for DeviceEvent
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Auto Trait Implementations
impl RefUnwindSafe for DeviceEvent
impl Send for DeviceEvent
impl Sync for DeviceEvent
impl Unpin for DeviceEvent
impl UnwindSafe for DeviceEvent
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
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pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more