Struct winit::WindowAttributes [−][src]
pub struct WindowAttributes { pub dimensions: Option<LogicalSize>, pub min_dimensions: Option<LogicalSize>, pub max_dimensions: Option<LogicalSize>, pub resizable: bool, pub fullscreen: Option<MonitorId>, pub title: String, pub maximized: bool, pub visible: bool, pub transparent: bool, pub decorations: bool, pub always_on_top: bool, pub window_icon: Option<Icon>, pub multitouch: bool, }
Attributes to use when creating a window.
Fields
dimensions: Option<LogicalSize>
The dimensions of the window. If this is None
, some platform-specific dimensions will be
used.
The default is None
.
min_dimensions: Option<LogicalSize>
The minimum dimensions a window can be, If this is None
, the window will have no minimum dimensions (aside from reserved).
The default is None
.
max_dimensions: Option<LogicalSize>
The maximum dimensions a window can be, If this is None
, the maximum will have no maximum or will be set to the primary monitor's dimensions by the platform.
The default is None
.
resizable: bool
Whether the window is resizable or not.
The default is true
.
fullscreen: Option<MonitorId>
Whether the window should be set as fullscreen upon creation.
The default is None
.
title: String
The title of the window in the title bar.
The default is "winit window"
.
maximized: bool
Whether the window should be maximized upon creation.
The default is false
.
visible: bool
Whether the window should be immediately visible upon creation.
The default is true
.
transparent: bool
Whether the the window should be transparent. If this is true, writing colors
with alpha values different than 1.0
will produce a transparent window.
The default is false
.
decorations: bool
Whether the window should have borders and bars.
The default is true
.
always_on_top: bool
Whether the window should always be on top of other windows.
The default is false
.
window_icon: Option<Icon>
The window icon.
The default is None
.
multitouch: bool
[iOS only] Enable multitouch, see multipleTouchEnabled
Trait Implementations
impl Debug for WindowAttributes
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impl Debug for WindowAttributes
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl Clone for WindowAttributes
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impl Clone for WindowAttributes
fn clone(&self) -> WindowAttributes
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fn clone(&self) -> WindowAttributes
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl Default for WindowAttributes
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impl Default for WindowAttributes
fn default() -> WindowAttributes
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fn default() -> WindowAttributes
Returns the "default value" for a type. Read more
Auto Trait Implementations
impl Send for WindowAttributes
impl Send for WindowAttributes
impl !Sync for WindowAttributes
impl !Sync for WindowAttributes