Enum winit_input_map::Input
source · pub enum Input {
Key(PhysicalKey),
Mouse(MouseButton),
}
Variants§
Key(PhysicalKey)
Mouse(MouseButton)
Implementations§
Trait Implementations§
source§impl From<MouseButton> for Input
impl From<MouseButton> for Input
source§fn from(value: MouseButton) -> Input
fn from(value: MouseButton) -> Input
Converts to this type from the input type.
source§impl From<PhysicalKey> for Input
impl From<PhysicalKey> for Input
source§fn from(value: PhysicalKey) -> Input
fn from(value: PhysicalKey) -> Input
Converts to this type from the input type.
source§impl PartialEq for Input
impl PartialEq for Input
impl Copy for Input
impl Eq for Input
impl StructuralPartialEq for Input
Auto Trait Implementations§
impl Freeze for Input
impl RefUnwindSafe for Input
impl Send for Input
impl Sync for Input
impl Unpin for Input
impl UnwindSafe for Input
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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