pub struct CursorAnimation { /* private fields */ }Implementations§
Source§impl CursorAnimation
impl CursorAnimation
pub fn new( duration: Duration, cursors: Vec<CustomCursor>, ) -> Result<Self, BadAnimation>
pub fn duration(&self) -> Duration
pub fn cursors(&self) -> &[CustomCursor]
pub fn into_raw(self) -> (Duration, Vec<CustomCursor>)
Trait Implementations§
Source§impl Clone for CursorAnimation
impl Clone for CursorAnimation
Source§impl Debug for CursorAnimation
impl Debug for CursorAnimation
impl Eq for CursorAnimation
Source§impl Hash for CursorAnimation
impl Hash for CursorAnimation
Source§impl PartialEq for CursorAnimation
impl PartialEq for CursorAnimation
impl StructuralPartialEq for CursorAnimation
Auto Trait Implementations§
impl !RefUnwindSafe for CursorAnimation
impl !UnwindSafe for CursorAnimation
impl Freeze for CursorAnimation
impl Send for CursorAnimation
impl Sync for CursorAnimation
impl Unpin for CursorAnimation
impl UnsafeUnpin for CursorAnimation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more