Struct windows_gen::Enum[][src]

pub struct Enum {
    pub name: TypeName,
    pub fields: Vec<(&'static str, EnumConstant)>,
    pub underlying_type: ElementType,
    pub signature: String,
}

Fields

name: TypeNamefields: Vec<(&'static str, EnumConstant)>underlying_type: ElementTypesignature: String

Implementations

impl Enum[src]

pub fn from_type_name(name: TypeName) -> Self[src]

pub fn gen(&self) -> TokenStream[src]

Trait Implementations

impl Debug for Enum[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.