Struct windows_sys::Win32::UI::Input::KeyboardAndMouse::DEADKEY
#[repr(C)]pub struct DEADKEY {
pub dwBoth: u32,
pub wchComposed: u16,
pub uFlags: u16,
}
Fields§
§dwBoth: u32
§wchComposed: u16
§uFlags: u16
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for DEADKEY
impl Send for DEADKEY
impl Sync for DEADKEY
impl Unpin for DEADKEY
impl UnwindSafe for DEADKEY
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more