Struct windows_sys::Wdk::Graphics::Direct3D::D3DKMT_VIDMM_ESCAPE_0_0
#[repr(C)]pub struct D3DKMT_VIDMM_ESCAPE_0_0 {
pub Operation: D3DKMT_DEFRAG_ESCAPE_OPERATION,
pub SegmentId: u32,
pub TotalCommitted: u64,
pub TotalFree: u64,
pub LargestGapBefore: u64,
pub LargestGapAfter: u64,
}
Expand description
Required features: "Win32_Foundation"
Fields§
§Operation: D3DKMT_DEFRAG_ESCAPE_OPERATION
§SegmentId: u32
§TotalCommitted: u64
§TotalFree: u64
§LargestGapBefore: u64
§LargestGapAfter: u64
Trait Implementations§
§impl Clone for D3DKMT_VIDMM_ESCAPE_0_0
impl Clone for D3DKMT_VIDMM_ESCAPE_0_0
impl Copy for D3DKMT_VIDMM_ESCAPE_0_0
Auto Trait Implementations§
impl RefUnwindSafe for D3DKMT_VIDMM_ESCAPE_0_0
impl Send for D3DKMT_VIDMM_ESCAPE_0_0
impl Sync for D3DKMT_VIDMM_ESCAPE_0_0
impl Unpin for D3DKMT_VIDMM_ESCAPE_0_0
impl UnwindSafe for D3DKMT_VIDMM_ESCAPE_0_0
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more