Struct windows_sys::Wdk::Graphics::Direct3D::D3DKMT_PRESENT_STATS
#[repr(C)]pub struct D3DKMT_PRESENT_STATS {
pub PresentCount: u32,
pub PresentRefreshCount: u32,
pub SyncRefreshCount: u32,
pub SyncQPCTime: i64,
pub SyncGPUTime: i64,
}
Fields§
§PresentCount: u32
§PresentRefreshCount: u32
§SyncRefreshCount: u32
§SyncQPCTime: i64
§SyncGPUTime: i64
Trait Implementations§
§impl Clone for D3DKMT_PRESENT_STATS
impl Clone for D3DKMT_PRESENT_STATS
impl Copy for D3DKMT_PRESENT_STATS
Auto Trait Implementations§
impl RefUnwindSafe for D3DKMT_PRESENT_STATS
impl Send for D3DKMT_PRESENT_STATS
impl Sync for D3DKMT_PRESENT_STATS
impl Unpin for D3DKMT_PRESENT_STATS
impl UnwindSafe for D3DKMT_PRESENT_STATS
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more