Struct windows_sys::Win32::UI::Input::KeyboardAndMouse::HARDWAREINPUT
#[repr(C)]pub struct HARDWAREINPUT {
pub uMsg: u32,
pub wParamL: u16,
pub wParamH: u16,
}
Fields§
§uMsg: u32
§wParamL: u16
§wParamH: u16
Trait Implementations§
§impl Clone for HARDWAREINPUT
impl Clone for HARDWAREINPUT
impl Copy for HARDWAREINPUT
Auto Trait Implementations§
impl RefUnwindSafe for HARDWAREINPUT
impl Send for HARDWAREINPUT
impl Sync for HARDWAREINPUT
impl Unpin for HARDWAREINPUT
impl UnwindSafe for HARDWAREINPUT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more