Struct windows_sys::Win32::UI::Controls::USAGE_PROPERTIES
#[repr(C)]pub struct USAGE_PROPERTIES {
pub level: u16,
pub page: u16,
pub usage: u16,
pub logicalMinimum: i32,
pub logicalMaximum: i32,
pub unit: u16,
pub exponent: u16,
pub count: u8,
pub physicalMinimum: i32,
pub physicalMaximum: i32,
}Fields§
§level: u16§page: u16§usage: u16§logicalMinimum: i32§logicalMaximum: i32§unit: u16§exponent: u16§count: u8§physicalMinimum: i32§physicalMaximum: i32Trait Implementations§
§impl Clone for USAGE_PROPERTIES
impl Clone for USAGE_PROPERTIES
impl Copy for USAGE_PROPERTIES
Auto Trait Implementations§
impl RefUnwindSafe for USAGE_PROPERTIES
impl Send for USAGE_PROPERTIES
impl Sync for USAGE_PROPERTIES
impl Unpin for USAGE_PROPERTIES
impl UnwindSafe for USAGE_PROPERTIES
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more