Struct windows_sys::Win32::UI::ColorSystem::GamutBoundaryDescription
#[repr(C)]pub struct GamutBoundaryDescription {
pub pPrimaries: *mut PrimaryJabColors,
pub cNeutralSamples: u32,
pub pNeutralSamples: *mut JabColorF,
pub pReferenceShell: *mut GamutShell,
pub pPlausibleShell: *mut GamutShell,
pub pPossibleShell: *mut GamutShell,
}Fields§
§pPrimaries: *mut PrimaryJabColors§cNeutralSamples: u32§pNeutralSamples: *mut JabColorF§pReferenceShell: *mut GamutShell§pPlausibleShell: *mut GamutShell§pPossibleShell: *mut GamutShellTrait Implementations§
§impl Clone for GamutBoundaryDescription
impl Clone for GamutBoundaryDescription
impl Copy for GamutBoundaryDescription
Auto Trait Implementations§
impl RefUnwindSafe for GamutBoundaryDescription
impl !Send for GamutBoundaryDescription
impl !Sync for GamutBoundaryDescription
impl Unpin for GamutBoundaryDescription
impl UnwindSafe for GamutBoundaryDescription
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more