Struct windows_sys::Win32::UI::Accessibility::UiaPropertyCondition
#[repr(C)]pub struct UiaPropertyCondition {
pub ConditionType: ConditionType,
pub PropertyId: UIA_PROPERTY_ID,
pub Value: VARIANT,
pub Flags: PropertyConditionFlags,
}
Expand description
Required features: "Win32_Foundation"
, "Win32_System_Com"
, "Win32_System_Ole"
, "Win32_System_Variant"
Fields§
§ConditionType: ConditionType
§PropertyId: UIA_PROPERTY_ID
§Value: VARIANT
§Flags: PropertyConditionFlags
Trait Implementations§
§impl Clone for UiaPropertyCondition
impl Clone for UiaPropertyCondition
impl Copy for UiaPropertyCondition
Auto Trait Implementations§
impl RefUnwindSafe for UiaPropertyCondition
impl !Send for UiaPropertyCondition
impl !Sync for UiaPropertyCondition
impl Unpin for UiaPropertyCondition
impl UnwindSafe for UiaPropertyCondition
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more