Struct windows_sys::Win32::System::RemoteDesktop::AE_CURRENT_POSITION
#[repr(C)]pub struct AE_CURRENT_POSITION {
pub u64DevicePosition: u64,
pub u64StreamPosition: u64,
pub u64PaddingFrames: u64,
pub hnsQPCPosition: i64,
pub f32FramesPerSecond: f32,
pub Flag: AE_POSITION_FLAGS,
}Fields§
§u64DevicePosition: u64§u64StreamPosition: u64§u64PaddingFrames: u64§hnsQPCPosition: i64§f32FramesPerSecond: f32§Flag: AE_POSITION_FLAGSTrait Implementations§
§impl Clone for AE_CURRENT_POSITION
impl Clone for AE_CURRENT_POSITION
impl Copy for AE_CURRENT_POSITION
Auto Trait Implementations§
impl RefUnwindSafe for AE_CURRENT_POSITION
impl Send for AE_CURRENT_POSITION
impl Sync for AE_CURRENT_POSITION
impl Unpin for AE_CURRENT_POSITION
impl UnwindSafe for AE_CURRENT_POSITION
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more