Struct windows_sys::Win32::System::Power::ADMINISTRATOR_POWER_POLICY
#[repr(C)]pub struct ADMINISTRATOR_POWER_POLICY {
pub MinSleep: SYSTEM_POWER_STATE,
pub MaxSleep: SYSTEM_POWER_STATE,
pub MinVideoTimeout: u32,
pub MaxVideoTimeout: u32,
pub MinSpindownTimeout: u32,
pub MaxSpindownTimeout: u32,
}Fields§
§MinSleep: SYSTEM_POWER_STATE§MaxSleep: SYSTEM_POWER_STATE§MinVideoTimeout: u32§MaxVideoTimeout: u32§MinSpindownTimeout: u32§MaxSpindownTimeout: u32Trait Implementations§
§impl Clone for ADMINISTRATOR_POWER_POLICY
impl Clone for ADMINISTRATOR_POWER_POLICY
impl Copy for ADMINISTRATOR_POWER_POLICY
Auto Trait Implementations§
impl RefUnwindSafe for ADMINISTRATOR_POWER_POLICY
impl Send for ADMINISTRATOR_POWER_POLICY
impl Sync for ADMINISTRATOR_POWER_POLICY
impl Unpin for ADMINISTRATOR_POWER_POLICY
impl UnwindSafe for ADMINISTRATOR_POWER_POLICY
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more