Struct windows_sys::Win32::Devices::HumanInterfaceDevice::DIEFFECT
#[repr(C)]pub struct DIEFFECT {Show 14 fields
pub dwSize: u32,
pub dwFlags: u32,
pub dwDuration: u32,
pub dwSamplePeriod: u32,
pub dwGain: u32,
pub dwTriggerButton: u32,
pub dwTriggerRepeatInterval: u32,
pub cAxes: u32,
pub rgdwAxes: *mut u32,
pub rglDirection: *mut i32,
pub lpEnvelope: *mut DIENVELOPE,
pub cbTypeSpecificParams: u32,
pub lpvTypeSpecificParams: *mut c_void,
pub dwStartDelay: u32,
}Fields§
§dwSize: u32§dwFlags: u32§dwDuration: u32§dwSamplePeriod: u32§dwGain: u32§dwTriggerButton: u32§dwTriggerRepeatInterval: u32§cAxes: u32§rgdwAxes: *mut u32§rglDirection: *mut i32§lpEnvelope: *mut DIENVELOPE§cbTypeSpecificParams: u32§lpvTypeSpecificParams: *mut c_void§dwStartDelay: u32Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for DIEFFECT
impl !Send for DIEFFECT
impl !Sync for DIEFFECT
impl Unpin for DIEFFECT
impl UnwindSafe for DIEFFECT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more