Struct windows_sys::Wdk::System::SystemServices::DEVICE_CAPABILITIES
#[repr(C)]pub struct DEVICE_CAPABILITIES {
pub Size: u16,
pub Version: u16,
pub _bitfield: u32,
pub Address: u32,
pub UINumber: u32,
pub DeviceState: [DEVICE_POWER_STATE; 7],
pub SystemWake: SYSTEM_POWER_STATE,
pub DeviceWake: DEVICE_POWER_STATE,
pub D1Latency: u32,
pub D2Latency: u32,
pub D3Latency: u32,
}Expand description
Required features: "Win32_System_Power"
Fields§
§Size: u16§Version: u16§_bitfield: u32§Address: u32§UINumber: u32§DeviceState: [DEVICE_POWER_STATE; 7]§SystemWake: SYSTEM_POWER_STATE§DeviceWake: DEVICE_POWER_STATE§D1Latency: u32§D2Latency: u32§D3Latency: u32Trait Implementations§
§impl Clone for DEVICE_CAPABILITIES
impl Clone for DEVICE_CAPABILITIES
impl Copy for DEVICE_CAPABILITIES
Auto Trait Implementations§
impl RefUnwindSafe for DEVICE_CAPABILITIES
impl Send for DEVICE_CAPABILITIES
impl Sync for DEVICE_CAPABILITIES
impl Unpin for DEVICE_CAPABILITIES
impl UnwindSafe for DEVICE_CAPABILITIES
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more