Struct windows_sys::Wdk::Graphics::Direct3D::D3DNTHAL_DP2BLT
#[repr(C)]pub struct D3DNTHAL_DP2BLT {
pub dwSource: u32,
pub rSource: RECTL,
pub dwSourceMipLevel: u32,
pub dwDest: u32,
pub rDest: RECTL,
pub dwDestMipLevel: u32,
pub Flags: u32,
}Expand description
Required features: "Win32_Foundation"
Fields§
§dwSource: u32§rSource: RECTL§dwSourceMipLevel: u32§dwDest: u32§rDest: RECTL§dwDestMipLevel: u32§Flags: u32Trait Implementations§
§impl Clone for D3DNTHAL_DP2BLT
impl Clone for D3DNTHAL_DP2BLT
impl Copy for D3DNTHAL_DP2BLT
Auto Trait Implementations§
impl RefUnwindSafe for D3DNTHAL_DP2BLT
impl Send for D3DNTHAL_DP2BLT
impl Sync for D3DNTHAL_DP2BLT
impl Unpin for D3DNTHAL_DP2BLT
impl UnwindSafe for D3DNTHAL_DP2BLT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more