Struct windows_sys::Wdk::Graphics::Direct3D::D3DKMT_ESCAPE
#[repr(C)]pub struct D3DKMT_ESCAPE {
pub hAdapter: u32,
pub hDevice: u32,
pub Type: D3DKMT_ESCAPETYPE,
pub Flags: D3DDDI_ESCAPEFLAGS,
pub pPrivateDriverData: *mut c_void,
pub PrivateDriverDataSize: u32,
pub hContext: u32,
}Fields§
§hAdapter: u32§hDevice: u32§Type: D3DKMT_ESCAPETYPE§Flags: D3DDDI_ESCAPEFLAGS§pPrivateDriverData: *mut c_void§PrivateDriverDataSize: u32§hContext: u32Trait Implementations§
§impl Clone for D3DKMT_ESCAPE
impl Clone for D3DKMT_ESCAPE
impl Copy for D3DKMT_ESCAPE
Auto Trait Implementations§
impl RefUnwindSafe for D3DKMT_ESCAPE
impl !Send for D3DKMT_ESCAPE
impl !Sync for D3DKMT_ESCAPE
impl Unpin for D3DKMT_ESCAPE
impl UnwindSafe for D3DKMT_ESCAPE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more