Struct windows_sys::Wdk::Graphics::Direct3D::D3DKMT_CREATE_OUTPUTDUPL
#[repr(C)]pub struct D3DKMT_CREATE_OUTPUTDUPL {
pub hAdapter: u32,
pub VidPnSourceId: u32,
pub KeyedMutexCount: u32,
pub RequiredKeyedMutexCount: u32,
pub KeyedMutexs: [D3DKMT_OUTPUTDUPL_KEYEDMUTEX; 3],
pub Flags: D3DKMT_OUTPUTDUPLCREATIONFLAGS,
}Expand description
Required features: "Win32_Foundation"
Fields§
§hAdapter: u32§VidPnSourceId: u32§KeyedMutexCount: u32§RequiredKeyedMutexCount: u32§KeyedMutexs: [D3DKMT_OUTPUTDUPL_KEYEDMUTEX; 3]§Flags: D3DKMT_OUTPUTDUPLCREATIONFLAGSTrait Implementations§
§impl Clone for D3DKMT_CREATE_OUTPUTDUPL
impl Clone for D3DKMT_CREATE_OUTPUTDUPL
impl Copy for D3DKMT_CREATE_OUTPUTDUPL
Auto Trait Implementations§
impl RefUnwindSafe for D3DKMT_CREATE_OUTPUTDUPL
impl Send for D3DKMT_CREATE_OUTPUTDUPL
impl Sync for D3DKMT_CREATE_OUTPUTDUPL
impl Unpin for D3DKMT_CREATE_OUTPUTDUPL
impl UnwindSafe for D3DKMT_CREATE_OUTPUTDUPL
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more