Struct windows_sys::Win32::UI::Controls::TOUCH_HIT_TESTING_INPUT
#[repr(C)]pub struct TOUCH_HIT_TESTING_INPUT {
pub pointerId: u32,
pub point: POINT,
pub boundingBox: RECT,
pub nonOccludedBoundingBox: RECT,
pub orientation: u32,
}Expand description
Required features: "Win32_UI_Controls", "Win32_Foundation"
Fields§
§pointerId: u32§point: POINT§boundingBox: RECT§nonOccludedBoundingBox: RECT§orientation: u32