Struct windows_sys::Win32::System::Power::PPM_WMI_IDLE_STATE
#[repr(C)]pub struct PPM_WMI_IDLE_STATE {
pub Latency: u32,
pub Power: u32,
pub TimeCheck: u32,
pub PromotePercent: u8,
pub DemotePercent: u8,
pub StateType: u8,
pub Reserved: u8,
pub StateFlags: u32,
pub Context: u32,
pub IdleHandler: u32,
pub Reserved1: u32,
}Expand description
Required features: "Win32_System_Power"
Fields§
§Latency: u32§Power: u32§TimeCheck: u32§PromotePercent: u8§DemotePercent: u8§StateType: u8§Reserved: u8§StateFlags: u32§Context: u32§IdleHandler: u32§Reserved1: u32