Struct windows_sys::Win32::System::MixedReality::PERCEPTION_PAYLOAD_FIELD
#[repr(C)]pub struct PERCEPTION_PAYLOAD_FIELD {
pub FieldId: GUID,
pub OffsetInBytes: u32,
pub SizeInBytes: u32,
}Expand description
Required features: "Win32_System_MixedReality"
Fields§
§FieldId: GUID§OffsetInBytes: u32§SizeInBytes: u32