Struct windows_sys::Win32::Graphics::Gdi::DISPLAY_DEVICEW
#[repr(C)]pub struct DISPLAY_DEVICEW {
pub cb: u32,
pub DeviceName: [u16; 32],
pub DeviceString: [u16; 128],
pub StateFlags: u32,
pub DeviceID: [u16; 128],
pub DeviceKey: [u16; 128],
}Expand description
Required features: "Win32_Graphics_Gdi"
Fields§
§cb: u32§DeviceName: [u16; 32]§DeviceString: [u16; 128]§StateFlags: u32§DeviceID: [u16; 128]§DeviceKey: [u16; 128]