Struct windows_sys::Win32::Devices::HumanInterfaceDevice::DICONDITION
#[repr(C)]pub struct DICONDITION {
pub lOffset: i32,
pub lPositiveCoefficient: i32,
pub lNegativeCoefficient: i32,
pub dwPositiveSaturation: u32,
pub dwNegativeSaturation: u32,
pub lDeadBand: i32,
}Expand description
Required features: "Win32_Devices_HumanInterfaceDevice"
Fields§
§lOffset: i32§lPositiveCoefficient: i32§lNegativeCoefficient: i32§dwPositiveSaturation: u32§dwNegativeSaturation: u32§lDeadBand: i32