Struct windows_sys::Win32::Devices::Display::VIDEO_HARDWARE_STATE
#[repr(C)]pub struct VIDEO_HARDWARE_STATE {
pub StateHeader: *mut VIDEO_HARDWARE_STATE_HEADER,
pub StateLength: u32,
}Expand description
Required features: "Win32_Devices_Display"
Fields§
§StateHeader: *mut VIDEO_HARDWARE_STATE_HEADER§StateLength: u32