Struct windows_sys::Win32::Devices::Display::Sources
#[repr(C)]pub struct Sources {
pub sourceId: u32,
pub numTargets: i32,
pub aTargets: [u32; 1],
}Expand description
Required features: "Win32_Devices_Display"
Fields§
§sourceId: u32§numTargets: i32§aTargets: [u32; 1]