#[repr(C, packed(1))]
pub struct DWM_TIMING_INFO {
Show 40 fields pub cbSize: u32, pub rateRefresh: UNSIGNED_RATIO, pub qpcRefreshPeriod: u64, pub rateCompose: UNSIGNED_RATIO, pub qpcVBlank: u64, pub cRefresh: u64, pub cDXRefresh: u32, pub qpcCompose: u64, pub cFrame: u64, pub cDXPresent: u32, pub cRefreshFrame: u64, pub cFrameSubmitted: u64, pub cDXPresentSubmitted: u32, pub cFrameConfirmed: u64, pub cDXPresentConfirmed: u32, pub cRefreshConfirmed: u64, pub cDXRefreshConfirmed: u32, pub cFramesLate: u64, pub cFramesOutstanding: u32, pub cFrameDisplayed: u64, pub qpcFrameDisplayed: u64, pub cRefreshFrameDisplayed: u64, pub cFrameComplete: u64, pub qpcFrameComplete: u64, pub cFramePending: u64, pub qpcFramePending: u64, pub cFramesDisplayed: u64, pub cFramesComplete: u64, pub cFramesPending: u64, pub cFramesAvailable: u64, pub cFramesDropped: u64, pub cFramesMissed: u64, pub cRefreshNextDisplayed: u64, pub cRefreshNextPresented: u64, pub cRefreshesDisplayed: u64, pub cRefreshesPresented: u64, pub cRefreshStarted: u64, pub cPixelsReceived: u64, pub cPixelsDrawn: u64, pub cBuffersEmpty: u64,
}
Expand description

Required features: "Win32_Graphics_Dwm"

Fields§

§cbSize: u32§rateRefresh: UNSIGNED_RATIO§qpcRefreshPeriod: u64§rateCompose: UNSIGNED_RATIO§qpcVBlank: u64§cRefresh: u64§cDXRefresh: u32§qpcCompose: u64§cFrame: u64§cDXPresent: u32§cRefreshFrame: u64§cFrameSubmitted: u64§cDXPresentSubmitted: u32§cFrameConfirmed: u64§cDXPresentConfirmed: u32§cRefreshConfirmed: u64§cDXRefreshConfirmed: u32§cFramesLate: u64§cFramesOutstanding: u32§cFrameDisplayed: u64§qpcFrameDisplayed: u64§cRefreshFrameDisplayed: u64§cFrameComplete: u64§qpcFrameComplete: u64§cFramePending: u64§qpcFramePending: u64§cFramesDisplayed: u64§cFramesComplete: u64§cFramesPending: u64§cFramesAvailable: u64§cFramesDropped: u64§cFramesMissed: u64§cRefreshNextDisplayed: u64§cRefreshNextPresented: u64§cRefreshesDisplayed: u64§cRefreshesPresented: u64§cRefreshStarted: u64§cPixelsReceived: u64§cPixelsDrawn: u64§cBuffersEmpty: u64

Trait Implementations§

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