Struct windows_sys::Win32::Devices::Display::Adapter
#[repr(C)]pub struct Adapter {
pub AdapterName: [u16; 128],
pub numSources: i32,
pub sources: [Sources; 1],
}Expand description
Required features: "Win32_Devices_Display"
Fields§
§AdapterName: [u16; 128]§numSources: i32§sources: [Sources; 1]